AI Insights · Timothy · October 2022
Top 5 Cannabis Games on iOS in the UK for Q3 2022
Explore the performance of the top 5 cannabis-themed games on the iOS platform in the UK for Q3 2022, covering weekly downloads, revenue, and active users.
In Q3 2022, the top 5 cannabis-themed games on the iOS platform in the United Kingdom showed varied performance in terms of weekly downloads, revenue, and active users. Here's a closer look at each game's performance.
Weed Inc: Idle Tycoon had a steady weekly revenue, peaking at approximately $5.3K in late June and gradually declining to around $3.6K by the end of September. Weekly downloads fluctuated, starting at 4.6K in late June, dipping mid-quarter, and rebounding to 3.9K by the end of September. The game also saw a significant decline in weekly active users, from around 20.5K in late June to 13.1K by the end of the quarter.
Weed Factory Idle noted consistent weekly downloads, ranging between 653 and 1.0K throughout the quarter. The game's weekly active users also showed stability, peaking at around 2.6K in late July before slightly decreasing to about 2.1K by the end of September.
Weed Firm 2: Back To College experienced an increase in weekly revenue, reaching approximately $963 in mid-July and maintaining a range between $700 and $900 for the rest of the quarter. Weekly downloads were stable, fluctuating between 675 and 923. The active users remained consistent, with a slight increase from around 2.7K in late June to about 2.6K by the end of September.
Hempire - Weed Growing Game saw a peak in weekly revenue at around $1.2K in mid-July, maintaining an average of approximately $900 for the rest of the quarter. Weekly downloads were steady, hovering around 500 to 600. Active users showed a slight decrease from 2.3K in late June to about 1.9K by the end of September.
Wiz Khalifa's Weed Farm had a modest weekly revenue, peaking at $862 in late July and stabilizing around $582 by the end of the quarter. Weekly downloads were consistent, averaging around 300. The game's active users saw a slight decline from around 1.9K in late June to about 1.6K by the end of September.
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